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Adobe Animate Core Skills: Level 2 Course

Adobe Animate Core Skills: Level 2 Training Course

Course Description:  The Adobe Animate CC Core Skills: Level 2 course is designed for experienced Animate users looking to take their Animate skills to the next level. Students will learn about Advanced motion tweening, controlling the camera, animating shapes and using masks, natural and character animation, creating interactive navigation, working with sound and video and publishing files.

The course will cover the following topics:

  • Advanced Motion Tweening
  • Controlling the Camera
  • Animating Shapes and Using Masks
  • Natural and Character Animation
  • Creating Interactive Navigation
  • Working with Sound and Video
  • Publishing

Training Dates
(Click on the course name below to view course details and full list of class dates)

Adobe Animate Core Skills: Level 2
Locations: Available Nationwide and Online
Class Date(s): 6/24/2020 - 6/26/2020
Course Fee : $1195

Adobe Animate Core Skills: Level 2
Locations: Available Nationwide and Online
Class Date(s): 7/22/2020 - 7/24/2020
Course Fee : $1195

Adobe Animate Core Skills: Level 2
Locations: Available Nationwide and Online
Class Date(s): 8/26/2020 - 8/28/2020
Course Fee : $1195

Course Syllabus

Advanced Motion Tweening
About the Motion Editor
Understanding the Project File
Adding Motion Tweens
Editing Property Curves
Viewing Options for the Motion Editor
Copying and Pasting Curves
Adding Complex Eases

Controlling the Camera
Animating Camera Moves
Getting Started
Using the Camera
Creating Depth
Attaching Layers to the Camera for Fixed Graphics
Exporting Your Final Movie

Animating Shapes and Using Masks
Getting Started
Animating Shapes
Understanding the Project File
Creating a Shape Tween
Changing the Pace
Adding More Shape Tweens
Creating a Looping Animation
Using Shape Hints
Previewing Animations with Onion Skinning
Animating Color
Creating and Using Masks
Animating the Mask and Masked Layers
Easing a Shape Tween

Natural and Character Animation
Getting Started
Natural Motion and Character Animation
with Inverse Kinematics
Creating a Walk Cycle
Disabling and Constraining Joints
Adding Poses
Inverse Kinematics with Shapes
Simulating Physics with Springiness

Creating Interactive Navigation
Getting Started
About Interactive Movies
ActionScript and JavaScript
Creating Buttons
Preparing the Timeline
Creating Destination Keyframes
Navigating the Actions Panel
Add JavaScript Interactivity
with the Actions Panel Wizard
Creating a Home Button
Playing Animation at the Destination
Animated Buttons

Working with Sound and Video
Getting Started
Understanding the Project File
Using Sounds
Understanding Video
Using Adobe Media Encoder CC
Understanding Encoding Options
Playback of External Video in Your Project
Adding a Video Without Playback Controls

Understanding Publishing
Converting to HTML5 Canvas
Publishing for HTML5
Publishing a Desktop Application
Publishing to Mobile Devices
Next Steps

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